Currencies
2 entries in this hub.
Currencies
Zeni is the everyday currency. Candy belonged to the Halloween shop. Neither one is a code reward in the current empty code list.

Zeni is the normal shop currency. Candy was the Halloween shop currency.
2 entries in this hub.
The official game description lists a level cap of 305 and a Transfer Cap of 125. The level cap is the progression ceiling. The Transfer Cap limits how much progression can be carried through transfer mechanics. It is not a second leveling goal.
Race is chosen at character creation and decides stat growth, forms, and signature skills. Guides for this remaster treat that choice as locked to the character. Plan the race before you invest levels. A new slot is the documented way to try another race.
No active or expired code strings were found for this experience, and a public code box is not documented as a standard menu feature. Open the menu with M and check for an event or reward panel. Codes from the original Final Stand belong to a different Roblox game.
A beginner walkthrough of this place shows that damage dealt while transformed reduces experience and Zeni from that NPC. Toggling the form off at the last hit does not bypass the check, because the game counts how the damage was dealt. Small targets are usually better fought in base form.
You spawn at Goku's House. Open M for stats, skills, and the controls list. Take the opening quests from Chi-Chi and the nearby cities, equip a capsule from the Capsule Corp researcher, and fight enemies close to your level. The early quest route page lists the first objectives a filmed walkthrough actually completes.